In this assignment we had to create Ballie (the model) doing a walk with some character to it. I decided to attempt the double bounce. This actually became much more difficult than I thought it would. However with animation the big word of the day is preparation. You work out all your kinks by sketching out your shot. Figure out the timing. That is where I struggled the most. Trying to make sure Ballie was walking at natural rate and still able to bounce twice in the step. Once I worked through those issues the actual animation went pretty smooth considering I am still learning. 

Here is the finished 3/4 character walk "double bounce"

 

Side view of character walk "double bounce"

 

Preperation sketches for double bounce

 

 

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